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Blender Skills
Blender Skills โ€” sci-fi spacecraft render
23 Skills ยท Blender MCP ยท v1.1.0

Your Senior Technical Art Team

23 specialist skills for Claude Code, Cursor, and Kiro. Every skill executes directly inside Blender via MCP โ€” no UI walkthroughs, no hand-holding.

23

Specialist Skills

40

Reference Files

6

Workflow Pipelines

4

Style Specialists

Installation

Clone and go.
Production-ready.

๐Ÿ• Marketplace under review โ€” install directly from GitHub below.

All 23 skills and 40 reference files drop straight into your agent context. Once the marketplace listing is approved, a single command will handle everything.

Full setup guide
Terminal

$ git clone https://github.com/arjun988/blender-skills.git

$ cp -r blender-skills/.claude/skills .claude/skills/

โœ“ 23 skills ready in your project

23 Skills

Every discipline. One pack.

From first blockout to engine export โ€” each skill is a specialist that thinks in production pipelines, not tutorials.

Orchestration

blender-director analyzes your request and routes to the right specialists automatically.

blender-director

Modeling

Hard surface, environments, characters, creatures, and general modeling disciplines.

hard-surfaceenvironment-artistcharacter-artistcreature-artist

Production Workflow

Sculpt โ†’ retopo โ†’ UV โ†’ materials โ†’ textures. The complete game-art pipeline.

sculptingretopologyuv-workflowmaterialstexture-workflow

Technical

Geometry nodes, lighting, rendering, animation, and rigging.

geometry-nodeslightingrenderingrigginganimation

Pipeline

Procedural modeling, optimization gate, and multi-format export to FBX, GLTF, USD.

procedural-modelingasset-optimizationexport-pipeline

Style Specialists

Horror, low-poly, stylized, and photorealistic art direction.

horror-stylelowpoly-stylestylized-stylerealistic-style

How It Works

MCP-first execution

Skills don't write instructions โ€” they execute. Every action runs directly inside your Blender session via the BlenderMCP addon.

01

Prompt in Claude

Describe what you want to build. blender-director plans the pipeline and selects the right skills.

02

MCP executes in Blender

Skills call BlenderMCP tools directly โ€” objects, materials, modifiers, UV maps, renders. All inside your live Blender session.

03

Validate and export

asset-optimization validates polycount, naming, and UV quality. export-pipeline delivers a game-ready file.

Ready to build?

Get Blender Skills installed in two commands and start your first production asset in minutes.