
94 specialist skills for Cursor, Claude Code, Kiro, and Codex. Every skill executes directly inside Blender via MCP — production pipelines, not tutorials.
Works with your agent
Same skill pack, same Blender MCP execution model — drop skills into the agent you already use.
Cursor
Project skills in `.cursor/skills/` with Blender MCP via `.cursor/mcp.json`.
Claude Code
Native Claude skills under `.claude/skills/` with project `.mcp.json`.
Kiro
Drop the same skill folders into your Kiro agent skills path and point MCP at Blender.
Codex
Use the skill pack as agent instructions/skills alongside Blender MCP for Codex workflows.
94
Specialist Skills
175+
Reference Files
12+
Workflow Pipelines
12
Skill Categories
Installation
All 94 skills and 175+ reference files drop into your agent context. Pair with Blender MCP and the agent executes inside your live Blender session.
Full setup for every platform$ git clone https://github.com/arjun988/blender-skills.git
$ cp -r blender-skills/.claude/skills .claude/skills/
✓ 94 skills ready in your project
94 Skills
Modeling through engine export — plus genre, style, world, mood, and horror packs with deep reference docs for every subtype.
blender-director plans pipelines, locks genre/style/world, and routes specialists automatically.
Props, vehicles, hard surface, environments, vegetation, characters, creatures, and archetypes.
Sculpt, retopo, UV, materials, textures, hair groom, cloth sim, and lookdev loops.
Geometry nodes, lighting, cinematography, rendering, compositing, VFX, physics, rigging, animation.
Scene assembly, LODs, collision, Unity/Unreal/Godot export, QA review, and archviz delivery.
From realistic and anime to pixel, HD-2D, noir, painterly, voxel, Frutiger Aero, and more.
Cosmic, body, analog/VHS, liminal/Backrooms, folk, mascot, dreamcore, and indie horror lanes.
Fantasy, punk sci-fi, historical, apocalypse, biomes — plus cozy, gritty, neon, brutalist moods.
Shooter, RPG, soulslike, stealth, metroidvania, strategy/sim, racing, VN, open world, and more.
How It Works
Skills don't write tutorials — they execute. Actions run inside your Blender session via the BlenderMCP addon.
Use Cursor, Claude Code, Kiro, or Codex. blender-director plans the pipeline and selects genre, style, and discipline skills.
Skills call BlenderMCP tools directly — objects, materials, cameras, sims, UVs, renders — in your live session.
qa-review and asset-optimization gate quality. unity-export, unreal-export, or godot-export ships engine-ready files.
Install Blender Skills for Cursor, Claude Code, Kiro, or Codex and start your first production asset in minutes.